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42 check-ins
2021-01-27
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15:29 | Big Refactoring to allow the usage of plain local files instead of sqlite db. Many modifications to Game Data, Game Storage, World, Location etc Leaf check-in: a9226d3f2a user: lostone tags: trunk | |
2020-11-05
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07:31 | Search for Items and ITEM handliing (additem, remove, find) implemented + Various refactorings check-in: d9556c2927 user: lostone tags: trunk | |
2020-11-02
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15:21 | BIG refactoring removing everything which had to do with Cataclysm DDA since it complicated the game way too much for the benefits which it would have provided. Trying to simplify the game as much as possible. Imported various items and skills (WIP) check-in: 24f90e7f05 user: lostone tags: trunk | |
2018-06-26
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05:08 | 0x15 - Battle System adding functions and stuff Leaf check-in: 90fab49eb3 user: lostone tags: master, trunk | |
2018-04-12
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09:04 | 0x15 - Initial SQL database schemas and stuff check-in: 55d85fc557 user: lostone tags: master, trunk | |
2018-04-02
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12:31 | 0x14 - Fixing Compiler Warnings in some other files check-in: f050676fca user: lostone tags: master, trunk | |
12:30 | 0x14 - Fixing Compiler Warnings in map generation files check-in: 3d4da7f2f7 user: lostone tags: master, trunk | |
12:27 | 0x14 - Fixing Warnings check-in: c3667ab22f user: lostone tags: master, trunk | |
12:26 | 0x14 - Fixing Warnings check-in: 009c38eabb user: lostone tags: master, trunk | |
2018-03-13
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12:56 | Updated readme check-in: ff849e357e user: lostone tags: master, trunk | |
09:42 | 0x13 Added Coveralls for test coverate. Added extra tests for NPC's check-in: 136b6d8875 user: lostone tags: master, trunk | |
2018-03-08
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18:10 | 0x13 NPC - generate random npc's that each turn move, heal themselves, search for items or 50% chance of 'resting' check-in: b48585fec7 user: lostone tags: master, trunk | |
15:43 | 0x13 Small map modifications check-in: 28f342aa27 user: lostone tags: master, trunk | |
15:41 | Items searching enhancement for NPC search check-in: 01a2c5b3a9 user: lostone tags: master, trunk | |
15:39 | 0x13 Tests check-in: ba140ba17b user: lostone tags: master, trunk | |
15:39 | 0x13 Fix Elixir ANSI color config for escript check-in: 1bfa62d91b user: lostone tags: master, trunk | |
15:37 | 0x13 Fix Game State Updated to allow NPC creation (default of 500) check-in: 75c6b3ccb8 user: lostone tags: master, trunk | |
15:36 | 0x13 Fix incr Data Storage enhancement check-in: 1cd88e3d03 user: lostone tags: master, trunk | |
15:36 | 0x13 Fixing User Energy check-in: ba7ac27f09 user: lostone tags: master, trunk | |
15:35 | 0x13 CLI Enhancement check-in: 4b866801bb user: lostone tags: master, trunk | |
2018-02-23
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15:58 | TinyMap drawing of tiles with HTML, CSS and JavaScript - Draws accurate tinymaps- Still needs polishing - Has canvas version and DIV html version, the canvas doesn't work well with rotations so we will use the optimized HTML version for now check-in: b5fd5e2093 user: lostone@zamolxes tags: master, trunk | |
15:55 | Removing DBmap check-in: 9481c2a8c8 user: lostone@zamolxes tags: master, trunk | |
2018-02-14
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09:26 | 0X12 - Saving and loading our current game status Adding help files saves as Elixir EEx templates check-in: ffe6063cb1 user: lostone@zamolxes tags: master, trunk | |
2018-02-12
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12:05 | 0x11 - GameMap tests added and modified some game logic things for items and tinymap debugging check-in: 6db2a07576 user: lostone@zamolxes tags: master, trunk | |
11:15 | 0x11 - Tinymap random items search check-in: ad6b9f3f3b user: lostone@zamolxes tags: master, trunk | |
2018-02-08
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15:49 | 0x11 - Random items added to tinymap check-in: 0213430a92 user: lostone@zamolxes tags: master, trunk | |
2018-02-07
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17:35 | 0x11 Generating World maps with random tinymap and many enhancements check-in: bb64d28865 user: lostone@zamolxes tags: master, trunk | |
2018-02-05
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20:12 | 0x11 Generating World Maps with randomly placed buildings based on the weight of each house, shop or park the Also added coloring to the world by implementing a JSON color to elixir ANSi color transformation check-in: 60b7ca326a user: lostone@zamolxes tags: master, trunk | |
15:09 | 0x10 - IMplemented count Removed regexp implementation with user provided input since it is unsafe and added =~ operator for substring matching check-in: 9da4bf4c4e user: lostone@zamolxes tags: master, trunk | |
13:25 | 0x10 - Reimplemented prototype Searching for items, examinimg items, inventory info check-in: ff4ea08e7f user: lostone@zamolxes tags: master, trunk | |
2018-02-04
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18:53 | 0x09 - GameDatabase implementation to import JSON files. Extending the datastorage and game utilities check-in: 135070ed01 user: lostone@zamolxes tags: master, trunk | |
18:52 | 0x08 - Tinymap implementation and examine function prototype check-in: 8f02162c63 user: lostone@zamolxes tags: master, trunk | |
18:51 | JSON and DB files check-in: 35299dc0f8 user: lostone@zamolxes tags: master, trunk | |
12:14 | Removing files which aren't needed anymore Ammo.json has an issue check-in: 70b91c6f30 user: lostone@zamolxes tags: master, trunk | |
2018-02-03
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12:28 | 0x07 User changes energy usage check-in: a1d6a45521 user: lostone@zamolxes tags: master, trunk | |
12:28 | 0x07 Random Map Generation - Road placement check-in: df483fb57b user: lostone@zamolxes tags: master, trunk | |
11:34 | 0x06 State Modifications check-in: 6e95e5d493 user: lostone@zamolxes tags: master, trunk | |
2018-01-30
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14:09 | 0x05 - Documentation, Testing and Polishing check-in: 9652505077 user: lostone@zamolxes tags: master, trunk | |
2018-01-29
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10:02 | 0x04 Introducing items - commandline handling, game_utilities and user struct modifications check-in: 0413faedc5 user: lostone@zamolxes tags: master, trunk | |
10:01 | 0x04 Introducing items - Item handling check-in: 0074f03230 user: lostone@zamolxes tags: master, trunk | |
2018-01-28
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15:00 | 0x03 - Refactoring check-in: 31d6a92770 user: lostone@zamolxes tags: master, trunk | |
2018-01-27
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06:53 | 0x03 Saving state in Processes check-in: 011c7c823a user: lostone@zamolxes tags: master, trunk | |